Jaron's Realm

Ask me the time, I'll tell you how to build a clock

  • Recent Tweets

    Error: Twitter did not respond. Please wait a few minutes and refresh this page.

  • Currently Playing

    Portal 2
    Demon's Souls
    Mass Effect
    Dragon Age
    Final Fantasy XIII
  • Currently Reading

    Shogun
    - James Clavell

    Red Hood's Revenge
    - Jim C. Hines
  • Admin

Portal 2: First Impressions

Posted by Jaron on 21.04.11

I can’t say I was a rabid fan of the original Portal, but I enjoyed it and found it a refreshing challenge.  No big guns, no insanely tough baddies, just a portal gun, a few turrets, and mind-warping puzzles.  So I can’t say that I was really anticipating the sequel, but I did have high hopes for it, particularly with the co-op mode.  I’m still working through the single player campaign and haven’t touched co-op yet, but so far I’ve got some mixed feelings. Read the rest of this entry »

Posted in Gaming | Tagged: , , , | Leave a Comment »

The Ten Commandments of Game Design – Part 3

Posted by Jaron on 14.04.11

…So Let It Be Done

I’ve ( hopefully ) saved the best for last.  This will likely be longer than the previous two sections, but I think every gamer in the world will agree these three Commandments are the most important.  Other elements of a game may be lacking, but if the story is good or if the problems aren’t too bad, most gamers will stick it out to finish the game.  But if you ever make the player feel cheated, don’t expect them to hang onto the game disc for much longer. Read the rest of this entry »

Posted in Commentary, Gaming, Rants | Tagged: , , , | Leave a Comment »

The Ten Commandments of Game Design – Part 2

Posted by Jaron on 07.04.11

So Let It Be Written…

Either I want to be lazy right now or I just can’t think of an inventive intro ( probably both, ) so let’s jump right into it.  Here are the Commandments of Game Design, numbers 4 – 7. Read the rest of this entry »

Posted in Commentary, Gaming, Rants | Tagged: , , , | Leave a Comment »

The Ten Commandments of Game Design – Part 1

Posted by Jaron on 30.03.11

And He Said “Thou Shalt”

You know, I really love games.  I mean really.  A good game to me is something like an interactive book or movie.  As gamers, we don’t just follow the story, we get to influence it and really experience it.  And nothing pulls us out of that experience faster than a design flaw.  In that moment, we completely forget about storming the castle and remember that we’re just watching a bunch of pretty dots on a screen. Read the rest of this entry »

Posted in Commentary, Gaming, Rants | Tagged: , , , | Leave a Comment »

Things I Wish I’d Known Then – Part 5

Posted by Jaron on 27.04.10

What’s This Stuff For Again?

So now you’ve got your gear and a few games under your belt.  “What’s next?” you ask.  Now comes the fun part of actually playing.  There’s no perfect way to do it, everyone picks up and develops their own style and methods.  But that doesn’t mean there aren’t things every player should incorporate into their game. Read the rest of this entry »

Posted in Game Formats, Tips | Tagged: , , , | Leave a Comment »

 
Follow

Get every new post delivered to your Inbox.